Ethical Gamer: Rogue Legacy

(Content note: ableism, slimepitter and GamerGate bullshit.)

Gotta discuss some housekeeping first. Skip to the fold for the review if you’d prefer.

While I didn’t exactly go looking for it, incoming traffic on my post eventually clued me in to this thread on KotakuInAction (CW: transantagonism within the first few comments — this is Reddit, and a GamerGate forum on Reddit no less, so it’s bound to be awful, right?) announcing my first Ethical Gamer post reviewing Mercenary Kings. The thread contains people simultaneously decrying Freethought Blogs and me as being unethical, expressing outrage that a Skeleton Warrior could possibly play video games and want to review them from a social justice perspective, and, strangely enough, comments lauding my outright expressing my biases up front. A few of them even calmly point out that most of my problems actually came from Mercenary Kings controlling poorly and becoming stale way too quickly. Judging by the name, the thrust of the original post and subsequent comments, the person posting it to that subreddit is clearly a slimepitter well versed in Freethought Blogs’ history and their mythologies about us, so it’s replete with the sort of Googlebombing of character assassination you have likely come to expect from their ilk.

It’s one of those Big Lie situations where they repeat any slander they can about a person as often as possible and to as many audiences as possible, to poison the well against us potentially being right about their rubbish ideologies. The goal, naturally, is to get the fence-sitters and people on the sidelines, to destroy the credibility of anyone who might present a valid criticism of their philosophy. And of course, to achieve its goals, it’s full of the least charitable interpretations of a bunch of things I’ve freely and under no duress discussed about my own past, about what shaped me into the person I am today and what gave me my ethical compass, misinterpreting and reinterpreting these events in order to paint a funhouse mirror distortion of me that hopefully someone might get outraged about because, you know, I’m Fair Game for being a Feminist Suppressive Person on the internet. Because, you know, Freeze Peach for thee but not for me? It’s a bit funny that a Slimepitter tried to sic Gamergate on me as His Personal Army, thinking he’d get sympathy because I dared use the phrase “ethical gamer” as my name, and most of them wouldn’t take the bait. It’s a bit difficult to tank for their more vulnerable targets when not even the slimers hoping to sic them on me can convince them my Threat is higher than, say, Anita Sarkeesian. Oh well.

The reason I named my series what I did is actually quite simple, and it has to do with ethics as a concept — especially, as a concept that right-wing reactionaries do not have a grasp on. Ethics is about having a sense of right and wrong that goes beyond simply what is within the laws or customs of society, about more than preserving the status quo for people like you. Good ethics requires empathy to work at all. Having good ethics means attempting to maximize good for as many people as possible — it’s about more than just revealing your personal biases or keeping liberal political statements out of video games, as the Gamergate narrative goes. It’s certainly not about getting revenge on a woman who dumped someone you’re sympathetic with, especially not by lying to everyone repeatedly to maximize her pain. It’s about looking out for the people who are traditionally disadvantaged, trying to make sure everybody gets a fair deal out of a transaction — especially when those traditionally disadvantaged folks are being stomped on for no good reason by a medium that’s actually just supposed to be about fun and pleasure. That’s why I started this feature, and why it has the focus it does.

The thread is, naturally, also replete with misinformation about this effort, like that I’m getting any money for reviewing anything. I’m not. I am lucky some months to break two digits in ad revenue for the whole blog, since my flow of content is down to a trickle for the past year-ish — my last cut of ad revenue was ten dollars and some change. These two (now three) posts are an infinitessimal fraction of that total traffic and ad revenue, so you can take that unevidenced rationale for my focus and cram it. I am also not getting review copies of any video games, unlike most of Gamergate’s favorite Youtube vloggers, nor am I affiliated with any of the games I review, like TotalBiscuit, another Gamergate favorite. (Meaning, of course, these actions are perfectly acceptable when they’re done by antifeminists and Gamergate sympathizers. Shocking that they might be tribal, right!?) And in the event that I AM affiliated with a game, I will either abstain from reviewing it, or make that affiliation plain as day. I don’t pretend I hold much sway, but if I’m too close to a topic, I can recuse myself.

I buy these games on my own, with my own hard-earned cash, usually through Humble Bundle purchases. I review them from my own personal perspective, which, since I’ve been blogging for almost ten years, you folks should know pretty well by now if you’ve got the same sort of longevity in readership as I have in authorship. I do it entirely for fun, to tell you about games that I enjoyed or games that I did not, and to discuss aspects of them that I might have found problematic. Further, I do it entirely recognizing — unlike some people — that it is perfectly possible to enjoy a game even if you dislike some bit of pernicious sexism or racism or what-have-you within it. It is also possible to criticize that aspect of a game without wanting to destroy an entire industry (see the preamble to every single Feminist Frequency video, which of course these folks ignore as well). And most importantly to me at least, I’ve stuck to only reviewing games thus far that are playable on Linux, because I’m a huge open source nerd and I’d like to make sure those games that are playable on Linux get a fair shot at being reviewed and treated as being worth your attention.

Having stumbled upon that post reminded me to complete this review of Rogue Legacy and post it.

I’m going to pull a Psycho Mantis on you and read your memory card. So, I see you like Castlevania. You also like platformers generally. RPGs, yes, yes. Roguelike games too? Excellent. Here’s a game that you might find right up your alley: Rogue Legacy. Plug your controller into port 2 and join me below the fold.
Continue reading “Ethical Gamer: Rogue Legacy”

Ethical Gamer: Rogue Legacy

Enjoying problematic video games

One of my favorite game franchises has long been Final Fantasy, much to the chagrin of some elitist nerds for whom the series of JRPGs represents an erosion of the concept of the RPG. Regardless, its take on mythological creatures, even in its Super Nintendo days, served to clue me in on a small piece of context with regard to religion, from which I synthesised a deeper understanding of religion as mythology. (I’d detailed this in my deconversion story in Mission Creep — it was Behemoth and Leviathan in Final Fantasy 2 that gave me the clues I needed, if you’re wondering.)

That’s right, the video game franchise actually helped me to become an atheist — perhaps not singlehandedly, but it was certainly some scaffolding for my building my epistemology. So, even with its warts, of which there are numerous, and even with the side-eye I get from other gamers, it holds a place in my heart.

And yet, I still must criticise, even if I know that doing so might paint me as a studio-shill Social Justice Warrior journalist-sans-journal, and thus a target for the culture of entitlement that is GamerGate.

Continue reading “Enjoying problematic video games”

Enjoying problematic video games