Let’s all say it: Ayden Pearce is morally repugnant. Errant Signal does an excellent and thorough job itemizing exactly why.
I had been interested in this game, and in the concept of hacking-as-superpower, but when it turned into yet another white-guy-does-whatever-he-wants story, where every moral decision boils down to “shoot the guy or blow up the guy”, where you’re given tidbits of information about the lives and dreams and desires of each person you’re systematically murdering, where you’re essentially obligated to spy on and not intervene in situations where you could actually legitimately make a difference because they’re just cut-scenes inserted for flavour, I couldn’t bring myself to play.
It’s like all the power they give you is misdirected, where you can’t fix the system but you can take advantage of it for your own gain. Where you become judge, jury and executioner for crimes that haven’t yet been committed, and you let other grievous crimes go entirely unpunished because you, omniscient privileged douchebag, cannot be moved to actually do anything. And when you DO do something about an injustice, it’s the wrong thing entirely, against the wishes of everyone around you. Where you’re both the cause and the violent solution to the problems in your life. Where your actions are supposed to be good but your opponents’ actions are bad, despite the fact that you’re doing a thousand times objectively eviller things as a matter of course.
If we’re going to talk about ethics in video games, this is ultimately a Douchebag Hacker Empowerment Fantasy simulator, and it doesn’t remotely touch on any of the things that need to be discussed with regard to the disturbing surveillance culture we’re in. I can get empowerment fantasies in far less problematic worlds than this, without feeling like I’m railroaded into the Evil playthrough of a game like Infamous where the moral choices are approximately “save the box of kittens, or stuff them with grenades and throw them off a building indiscriminately”.