I came across a fascinating forum post on the gaming site Polygon in which the poster complains that Polygon seems to take a hypocritical stance about sex and women in video games. On the one hand, the website’s writers seem to condemn the objectification of women in video games, but on the other hand, they seem to support the idea of women going out and having sex with whomever they want, however much they want:
It’s extremely obvious that Polygon wants to have their cake and eat it too, women who have lots of sex with multiple partners or are otherwise promiscuous are empowered females, games that reflect characters that have lots of sex or otherwise promiscuous and titillatory? Completely wrong.
The poster, Flower193, goes on in the comments to make some troubling assertions about sex, such as, “a woman who has sex with a lot of guys and lots of it is basically treating herself like a sex toy for men.” In response to a commenter who asks, “Could you be conflating objectification with a normal sexual desire?”, they respond, “That’s exactly what I’m doing, because they’re exactly the same thing.”
I think there are two main ideas that Flower193 is missing here. One is that discussing a character in the context of a story is separate from discussing the artistic/editorial decisions that went into the creation of that character. I could say that Black Widow is a fantastic badass whose fearlessness and selflessness when it comes to taking care of Bruce Banner is sweet and admirable. I could also say that I disagree with the decision to have the only female lead in that film be the one who can calm Hulk down, because of what it implies about women and their role in helping men control their anger and violent impulses*. There’s nothing contradictory here.
Analogously, even if it’s totally okay and positive and great for women to have a lot of casual sex, it’s still bad when they’re almost exclusively represented that way in video games, because that prevents us from telling the stories of women who don’t feel or act that way and gives the people who play those games a very skewed impression of what real women are actually like.
People are critiquing video games that present women as nothing but conventionally attractive sexbots because they want to see alternate representations of women too, not because there’s anything actually wrong with choosing to present yourself in that way. But, of course, video game characters don’t choose anything. They are made that way, and the way game designers choose to make characters says something. It’s not a random accident; it’s intentional. Someone had to draw that and code it, and they did so deliberately, in order to present their own vision of what’s appealing/fun/beautiful/worthwhile.
People often misinterpret criticism of sexualized women in films/games as saying, “This representation of women is bad because it shows them having lots of casual sex and having lots of casual sex is bad.” But that’s not what anyone besides certain conservative critics actually says. We’re saying, “Having women there just as eye candy is bad.” Or “Having women there just to fulfill men’s sexual desires is bad.” Or “Only presenting women as being desirable insofar as they fit a certain ideal of beauty is bad.” Or “Failing to fully develop a female character as a person with her own complicated feelings, beliefs, experiences, desires, and hopes–just as a male character would be developed–is bad.”
The second idea is that that Flower193 misses is that objectification and desire are not the same thing.
This ties back in with the first and helps explain Flower193’s understanding of Polygon’s critiques. They (Flower193) think that Polygon celebrates women who have lots of casual sex while also critiquing their portrayal as such in video games, which I guess really would be kind of bizarre. But although I haven’t read the specific reviews to which they refer (because they don’t link to them in the post), my understanding is that that’s not the criticism. The criticism isn’t “you shouldn’t have all these badass confident casual-sex-having women in your video games”; but rather “you shouldn’t present women as sexual objects for men to take or win as rewards.” And Flower193 has already demonstrated that they think these are the same thing.
Objectification and desire are not the same thing. For starters, objectification isn’t necessarily sexual. It’s embedded in the way service sector workers are treated by both employers and customers, for instance–essentially as machines who must perform friendliness and cheerfulness despite often-extreme mistreatment. We objectify service sector employees when we expect robotic perfection from them while treating them poorly and paying them terribly. (I’m not saying, by the way, that not objectifying service sector workers requires having a five-minute conversation with them about their kids and the weather today. It does require paying them fairly, speaking to them as courteously as we would to anyone else, and allowing for the fact that sometimes the customer is, in fact, wrong.)
We objectify people when we believe and behave as though their only purpose is to satisfy our needs and desires. Catcalling someone on the street objectifies them because it implies that they exist for the catcaller’s viewing pleasure. Expecting your spouse to always be sexually available objectifies them because it implies that they exist for your sexual satisfaction. Having a one night stand in which you focus entirely on getting yourself off and never bother to ask your partner if they’re enjoying themselves or what they would like objectifies them because it implies that only your sexual pleasure is important, not theirs.
In contrast, there’s nothing inherently objectifying about noticing that someone is attractive and thinking about that. For many people, feelings of attraction just arise as we go about our lives, and they’re value-neutral. What matters is what we do with them.
Another feature of objectification is a lack of agency. If I’m walking down the street and someone makes a crude sexual remark to me, I didn’t have any agency in that. If I walk into the bedroom wearing my new lingerie and ask my partner what they think, and they respond, “Daaaaamn!”, I do have agency. I chose to wear the lingerie in front of my partner and ask for their opinion. Although they may be looking at me very sexually in that moment, I’m not being objectified, especially if this is a healthy relationship in which I’m not otherwise treated like a sexual object.
Flower193 says that a woman who has lots of casual sex with guys is “treating herself like a sex toy for men.” Not necessarily. Those men may see her as a full and equal partner in the context of those encounters. They may ask her what she likes, respect her boundaries, and make sure that she gets what she wants out of those hookups. Just because the relationship may only last that one night doesn’t mean that it involves objectification.
But even supposing those partners really don’t care about her pleasure and just “use” her body to get themselves off, the key part is actually right there in Flower193’s comment: “treating herself.” Maybe she wants to be a sex toy. Maybe she wants some casual sex to fill the time or take her mind off of things, and she doesn’t care how those men see her. She’s still making the choice.
Of course, we can talk about how choices are constrained by culture and society, especially for marginalized people. If she has internalized the idea that her only value is in her ability to please men, that may be driving these choices. Variables like class and race play into this too. Maybe she doesn’t truly believe that she deserves the sex and relationships that she wants, so she “settles” for these encounters. Maybe these encounters are exactly what she wants. That’s for her to figure out and decide, not for us to pass judgment on.
The conflation of sex (especially casual sex) and objectification is a common one, and it’s one made even by some feminists and progressives. It’s pervasive within the Older Women Tsk-Tsking At Young Women And Their Silly Hookups genre, and you hear it when people say things like “those girls are objectifying themselves” or “dressing revealingly means you don’t respect yourself.” No. Objectification is something others do to you, not something you do to yourself. What I do with my body is separate from what others project onto me and my body in response, and only one of those is my responsibility.
As I see it, Polygon isn’t trying to “have its cake and eat it too,” and neither are any other video game reviewers who engage in this sort of critique. Women (and people in general) deserve to be able to make their own sexual choices and not be shamed for them, and many of us would like to see video games that show women making a variety of choices, not just the ones that (some) straight male designers happen to find the most sexy.
*For my favorite-ever piece about Black Widow and representation, see here.
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